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1. Can a freighter actually take out a cruiser/battle cruiser/etc in PvP? - in Ships and Modules [original thread]
a frigate very certainly can kill cruisers/Battlecruisers, I've been on both sides of that kill/loss. that said a rifter can't kill just any BC/cruiser, it needs a few things to work in it's favor on the target: -small drone complement or ineffe...
- by Abram Thrust - at 2011.03.12 11:41:00
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2. Defeating MSE/AB Rifters. Solo Frig fights. - in Ships and Modules [original thread]
Having been on both sides of this fight several times... you're on the right track that it the OP posted though.. one thing REALLY stands out: Republic Fleet Carbonised Lead in an Autocannon. Short Answer: Never, use plasma, fusion or EMP long ...
- by Abram Thrust - at 2010.11.19 09:21:00
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3. Mission ship help - in Ships and Modules [original thread]
Confirming that the Maelstrom is an Excelent PvE Battleship. I run mine with Autocannons ( a full rack of 800's) but other than that my fit is almost Identical to the one posted above with 1200mm artys. I found the Extra DPS very nice to power t...
- by Abram Thrust - at 2010.11.06 09:57:00
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4. Cyclone PvP Fit - Worth it? - in Ships and Modules [original thread]
the one I had looked like: 5 X Dual 180mm AC II 3X Heavy Missile Launcher XL Booster (best you can fit/get your hands on) 10 MN MWD Warp Disruptor Medium Capacitor Booster Invul Field II 2 x Gyro II Damage Control II Co-Processor II Rigged wit...
- by Abram Thrust - at 2010.11.05 23:47:00
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5. Cyclone PvP Fit - Worth it? - in Ships and Modules [original thread]
if you're already putting the cap booster on there, why not go for the Banzai XL-booster fit? without crazy implants/booster ect I think the large shield extender is a little weak for PvP use. however, slap an XL booster on there and you have a B...
- by Abram Thrust - at 2010.11.05 20:41:00
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6. Good t1 ship for pvp - in Ships and Modules [original thread]
well the best cruisers really depends on what you have the ship skills to fly already: if you normally fly Minmitar and have medium Projectiles skills, the Rupture as PReviously Mentioned has a great gank/tank balance, and can slid the setting a ...
- by Abram Thrust - at 2010.11.05 07:54:00
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7. Popular ships for Fleet Commanders - in Ships and Modules [original thread]
as a disclaimer, my firsthand knowlage lies in smaller stuff (RvB sized) but I'd presume the same rational would work for larger stuff. In a situation where it is known yo uare the FC, such as the enmy has goood intel, spies suspected, ect. then ...
- by Abram Thrust - at 2010.07.09 16:37:00
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8. question about amarr - in Ships and Modules [original thread]
Edited by: Abram Thrust on 04/05/2010 03:44:15 or think of it this way: Just because amarr ships tend to be slow and thick, doesn't mean they have to be. Just because Porsche tends to make hellla quick sports cars with the engine in the wrong...
- by Abram Thrust - at 2010.05.04 03:43:00
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